// memory_logic.h
#ifndef MEMORY_LOGIC_H
#define MEMORY_LOGIC_H
#include <stdint.h>
#include <fcntl.h>
#include <unistd.h>
#include <sys/mman.h>
// Core structure for memory region management
typedef struct {
void* base_addr;
size_t size;
int fd;
uint8_t* state_map;
} MemoryRegion;
// Structure for a single logic gate in memory
typedef struct {
uint32_t input_offset_a;
uint32_t input_offset_b;
uint32_t output_offset;
uint8_t current_state;
uint64_t operation_count;
uint64_t last_operation_time;
} MemGate;
// Structure for performance monitoring
typedef struct {
uint64_t start_time;
uint64_t operation_count;
uint64_t total_transitions;
uint64_t errors;
double avg_transition_time;
} PerformanceMetrics;
// Core functions for memory management
MemoryRegion* init_memory_region(const char* device_path, size_t offset, size_t size);
void cleanup_memory_region(MemoryRegion* region);
// Basic gate operations
uint8_t mem_nand(MemoryRegion* region, MemGate* gate);
uint8_t mem_read_state(MemoryRegion* region, uint32_t offset);
void mem_write_state(MemoryRegion* region, uint32_t offset, uint8_t state);
// Performance monitoring
void start_performance_monitoring(PerformanceMetrics* metrics);
void update_metrics(PerformanceMetrics* metrics, uint64_t operation_time);
void log_performance(PerformanceMetrics* metrics, const char* operation);
#endif
// memory_logic.c
#include "memory_logic.h"
#include <time.h>
#include <stdio.h>
MemoryRegion* init_memory_region(const char* device_path, size_t offset, size_t size) {
MemoryRegion* region = malloc(sizeof(MemoryRegion));
if (!region) return NULL;
// Open device with direct I/O flag for bypassing cache
region->fd = open(device_path, O_RDWR | O_DIRECT);
if (region->fd < 0) {
free(region);
return NULL;
}
// Map memory region
region->base_addr = mmap(NULL, size, PROT_READ | PROT_WRITE,
MAP_SHARED, region->fd, offset);
if (region->base_addr == MAP_FAILED) {
close(region->fd);
free(region);
return NULL;
}
region->size = size;
region->state_map = calloc(size / 8, sizeof(uint8_t)); // bit map for states
return region;
}
uint8_t mem_nand(MemoryRegion* region, MemGate* gate) {
struct timespec start, end;
clock_gettime(CLOCK_MONOTONIC, &start);
// Read input states
uint8_t input_a = mem_read_state(region, gate->input_offset_a);
uint8_t input_b = mem_read_state(region, gate->input_offset_b);
// Perform NAND operation
uint8_t result = !(input_a & input_b);
// Write result
mem_write_state(region, gate->output_offset, result);
// Update gate metrics
clock_gettime(CLOCK_MONOTONIC, &end);
gate->last_operation_time = (end.tv_sec - start.tv_sec) * 1000000000 +
(end.tv_nsec - start.tv_nsec);
gate->operation_count++;
gate->current_state = result;
return result;
}
void mem_write_state(MemoryRegion* region, uint32_t offset, uint8_t state) {
// Ensure aligned writes
uint32_t aligned_offset = offset & ~(sizeof(uint64_t) - 1);
uint64_t* target = (uint64_t*)((uint8_t*)region->base_addr + aligned_offset);
// Use atomic operation for state update
__atomic_store_n(target, state ? ~0ULL : 0ULL, __ATOMIC_RELEASE);
// Update state map
uint32_t byte_offset = offset / 8;
uint8_t bit_offset = offset % 8;
if (state) {
region->state_map[byte_offset] |= (1 << bit_offset);
} else {
region->state_map[byte_offset] &= ~(1 << bit_offset);
}
}
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